how do i add props in erlc roblox
To add props in ERLC Roblox , you usually need to place the prop in the game’s build/editor system, then move, rotate, and save it where you want it. In Roblox Studio-style workflows, props are often added from a toolbox or imported as models, then positioned in the map and checked for collisions or scripts if needed.
Basic steps
- Open the build or editor mode used by ERLC-style maps.
- Find the prop you want in the model/toolbox area.
- Drag it into the scene.
- Use move, rotate, and scale tools to place it correctly.
- Anchor it or group it if the build system requires that.
- Test it in-game to make sure it sits and behaves properly.
If you mean custom props
If you mean adding your own custom prop, the usual Roblox workflow is to import or create the model first, then place it in the world and adjust its properties in the Properties window. That window is used to change how an object looks and behaves. A common setup for prop-placing systems is keeping props in a folder named Props under ServerStorage so the game can find them easily.
Safety note
Only use trusted models and avoid props that include suspicious scripts, since some marketplace assets can contain unwanted code. If a model looks unsafe or has unexpected scripts, skip it and use a cleaner asset instead.
TL;DR
Add the prop from the editor/toolbox, place it with move/rotate tools, anchor it if needed, and test it before publishing.