how doe the clones in forsaken work ff14 dmu
The clones in Forsaken are mainly a decoy and movement tool : you spawn one, then choose how it behaves so it can mislead the killer or create space for you. In the material I found, the clone can be set to follow different behaviors such as pathing toward the furthest survivor spawn, tracking your cursor, or running straight ahead, and players use that to bait, escape, or confuse pursuers.
How they work
- You create the clone after spawning, not before, and then “inject” or set its movement mode.
- One common mode makes it run toward the furthest survivor spawn point.
- Another mode makes it follow cursor movement, which can help with tricking or blocking a killer’s line of attack.
- A simpler mode just sends it forward in a straight line.
Practical use
- Use the clone to make the killer guess wrong about your position.
- In some playstyles, players walk in a way that makes the clone look like the real target, then use the clone to escape pressure.
- The mechanic seems to be strongest when combined with careful movement and timing rather than used randomly.
Tiny example
If you spawn a clone and set it to move toward the farthest spawn, the killer may chase the wrong target while you rotate away and reset position.
Note on DMU
The recent guide material I found mentions DMU Forsaken and a detailed setup for “Kroxy-Rinon 3-4-1,” which suggests the clone mechanic is still part of current community strategies and guides.
TL;DR: the clones are basically bait units you configure after spawning, and their main job is to fake your location or force bad chases.