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how far does roblox voice chat travel

Roblox voice chat is proximity-based , so it only travels a limited distance and gets quieter as players move apart. In practice, the default Roblox voice attenuation is described in Roblox docs as ranging from about 7 to 80 studs.

What that means

  • Very close: voices sound normal and clear.
  • Farther away: volume fades naturally.
  • Beyond the limit: the voice is effectively inaudible.

For developers

Roblox’s default voice behavior uses a built-in distance falloff, and some developer discussions mention a quadratic rolloff from 7 to 80 studs for the default voice system. In custom setups, developers can change the range with the newer audio system, which is why some games may feel like voice travels farther or shorter than usual.

Simple answer

So the short version is: Roblox voice chat usually travels only a small nearby radius, roughly up to 80 studs by default. In some games, that distance can feel different if the developer has customized audio behavior.

Topic| Answer
---|---
Default travel distance| About 7 to 80 studs 4
Chat type| Proximity-based voice 6
Can developers change it?| Yes, with custom audio setup 25