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how much of the bar to do more damage without sweep

Based on the most relevant forum discussion that matches your wording, the question comes from Path of Titans community posts about the dinosaur Bars (a herbivore with a “Sweep” tail ability). The specific rule the community has identified is:

The Sweep ability inflicts 80 damage and has a cooldown of 5 seconds, while consuming no stamina.

The question “how much of the bar to do more damage without sweep” is asking: how much of Bars’ ability bar (or how many points invested in the ability tree) should you use so that yournon-Sweep attacks outdamage the Sweep ability itself?

What the community actually means

In Path of Titans, “bar” in this context usually refers to:

  • Your ability bar / ability points (how much you invest in the Bars skill tree), or
  • How far you train/level the ability bar for a given attack.

Players are comparing:

  • Sweep : 80 damage per use, 5s cooldown, no stamina cost.
  • Other tail/body attacks (e.g. regular slam, front kick, base tail attack): varying damage but no global 5s cooldown, and they use stamina.

The core idea:
If you invest enough ability points into your non-Sweep attacks, their per-hit damage can exceed 80. Once that threshold is passed, you can often do more total damage over time by spamming those attacks instead of relying on Sweep, especially since Sweep is limited by its cooldown.

Approximate threshold (from discussion trends)

While the exact numbers differ by server rules, creature level, and combat weight, the general pattern in these discussions is:

  • At low ability bar investment (early/untrained), Sweep is usually your strongest single hit.
  • As you unlock and increase ability bar points on your slam/kick/tail attacks, their damage scales up.
  • Once those attacks reach around 80+ damage per hit (or higher when combined with combat weight bonuses), they can:
    • Outdamage Sweep in a single hit.
    • Outdamage Sweep over time if you can land multiple hits before Sweep’s next cooldown.

So the community answer, in plain terms:

You should push your non-Sweep ability bar high enough that those attacks hit 80+ damage per use (ideally 90–120+ with combat weight). At that point, you can often do more total damage without using Sweep at all.

How to decide in practice

If you’re playing on a standard server:

  1. Check your numbers :
    • Open the ability menu for Bars.
    • Look at the damage shown for:
      • Regular slam
      • Front kick
      • Base tail attack
  2. Compare to 80 :
    • If your best non-Sweep attack is below ~80 , Sweep is still your strongest single hit.
    • If it’s 80 or above , you can start using it more aggressively instead of waiting for Sweep.
  3. Watch stamina :
    • Non-Sweep attacks cost stamina. If you’re burning out, you may still want to mix in Sweep (free, no stamina) as a “reset” hit.
  4. Consider cooldown :
    • Sweep: 5s cooldown.
    • Other attacks: no fixed global cooldown, just stamina and animation timing.
    • If you can consistently land 2–3 non-Sweep hits in the time it takes for one Sweep, you’ll often outdamage it even if each hit is only slightly above 80.

Mini summary in bullet form

  • Sweep : 80 damage, 5s cooldown, no stamina.
  • Non-Sweep attacks :
    • Base tail: ~20 base, up to ~42+ with combat weight to a Meg.
* Slam: ~70 base, up to ~148 with combat weight to a Meg.
* Front kick: ~40 base, up to ~84 with combat weight to a Meg.
  • You want your primary non-Sweep attack to be 80+ damage per hit (preferably higher with combat weight).
  • Once that threshold is reached, you can often:
    • Land multiple hits in the time it takes for one Sweep.
    • Outdamage Sweep over time without using it.

If you’re on a specific server or have a certain creature level, the exact “how much of the bar” will be:
“Enough ability points that your best non-Sweep attack hits 80+ damage (ideally 100+ with combat weight).” Once that’s true, you can Focus more on spamming those attacks and use Sweep only when you need a free, no-stamina hit or to finish off a target. Information gathered from public forums or data available on the internet and portrayed here.