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how to do 4.7 game mode in demonology

I’m not sure what “4.7 game mode” refers to in Demonology, but the current public guides I found focus on 4.07x / 4.07X No Evidence rather than 4.7 specifically. In Demonology, difficulty can be set from Easy to Nightmare by the party leader, so if you meant a hard custom run, that’s the general system it uses.

How people usually handle it

For the hardest custom modes, players usually:

  • Keep the loadout simple and efficient.
  • Focus on finding the ghost quickly.
  • Use a clear strategy for map movement and evidence checks.
  • Buy only the equipment that helps with early identification and survival.

A recent guide on the 4.07x No Evidence setup breaks the run into a full settings section, equipment/perk buying, a ghost-finding cheat sheet, and a map strategy, which is the closest match to what you asked about.

What to do next

If you meant 4.07x , the practical approach is:

  1. Start by confirming the exact multiplier or mode name in your lobby.
  2. Build around fast ghost-location tools and safe positioning.
  3. Use a no-evidence or low-evidence strategy if the mode is meant to be a challenge run.
  4. Learn one map route well before trying to optimize score.

If you meant a different mode called 4.7 , that term is not clearly supported by the sources I found, so the name may be shorthand, a typo, or a community-specific label.

Public sources

A gameplay reference explains the core death/revival loop and shows the game’s standard mechanics, while the difficulty page confirms the Easy-to-Nightmare range. A newer community guide specifically covers 4.07X settings and strategy, which is likely the best match if you meant a versioned challenge mode.

Would you like a step-by-step setup for 4.07x No Evidence specifically?