how to do 4.7 game mode in demonology
I’m not sure what “4.7 game mode” refers to in Demonology, but the current public guides I found focus on 4.07x / 4.07X No Evidence rather than 4.7 specifically. In Demonology, difficulty can be set from Easy to Nightmare by the party leader, so if you meant a hard custom run, that’s the general system it uses.
How people usually handle it
For the hardest custom modes, players usually:
- Keep the loadout simple and efficient.
- Focus on finding the ghost quickly.
- Use a clear strategy for map movement and evidence checks.
- Buy only the equipment that helps with early identification and survival.
A recent guide on the 4.07x No Evidence setup breaks the run into a full settings section, equipment/perk buying, a ghost-finding cheat sheet, and a map strategy, which is the closest match to what you asked about.
What to do next
If you meant 4.07x , the practical approach is:
- Start by confirming the exact multiplier or mode name in your lobby.
- Build around fast ghost-location tools and safe positioning.
- Use a no-evidence or low-evidence strategy if the mode is meant to be a challenge run.
- Learn one map route well before trying to optimize score.
If you meant a different mode called 4.7 , that term is not clearly supported by the sources I found, so the name may be shorthand, a typo, or a community-specific label.
Public sources
A gameplay reference explains the core death/revival loop and shows the game’s standard mechanics, while the difficulty page confirms the Easy-to-Nightmare range. A newer community guide specifically covers 4.07X settings and strategy, which is likely the best match if you meant a versioned challenge mode.
Would you like a step-by-step setup for 4.07x No Evidence specifically?