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how to do jump puzzles with witch destiny 2 REDDIT

Here’s the Reddit-style answer: for Destiny 2 jump puzzles, the easiest approach is to slow down, pick a jump setup that matches your class, and use landmarks to line up each landing point.

Quick Scoop

For Warlock , many Reddit players recommend switching to Strafe Glide for control rather than burst-style movement, since burst can feel awkward in tight jumps. For Titan , people often suggest Catapult Lift or High Lift , and exotics like Lion Rampant can help in some cases, though one Reddit reply noted they actually made a specific puzzle feel worse for them. For Hunter , Triple Jump is the common recommendation for traversal- heavy sections.

Reddit tips that keep coming up

  • Hold the jump button a little longer to get more height on some jumps.
  • Use a sword for extra movement control in some sections.
  • If you have Strand, grappling can skip part of a puzzle.
  • Switch to third-person if it helps you judge distance better.
  • Practice in patrol zones, Whisper, or other vertical areas until the timing feels natural.

What people say works best

One Reddit thread about the first “Way of the Witch” jumping section suggests a very practical loadout mindset: sword, movement-friendly jump, and, if available, Strand grapple. Another long-running Destiny discussion says the real key is not rushing—plan each jump before leaving the platform, then commit to it cleanly. That same thread also points out that some jumps are easier when you “play the floor is lava” in open areas and train your spacing.

Practical route advice

If you keep missing jumps, try this order:

  1. Equip the jump type your class handles best.
  2. Make one test run just to learn distances.
  3. Use slower, deliberate jumps instead of sprinting through.
  4. Change exotics or movement tools only after you know which jump is failing.

Reddit vibe

The overall Reddit consensus is pretty blunt: most jump puzzles become easier once you stop trying to rush them. People also repeatedly mention that a class-appropriate jump setup matters more than raw skill, especially in older missions like Whisper or Vault of Glass.

TL;DR

Use the jump your class handles best, slow down, and practice the spacing; for Warlock that often means Strafe Glide, for Titan Catapult/High Lift, and for Hunter Triple Jump. If the puzzle allows it, sword movement and Strand grapple can make some sections much easier.

Information gathered from public forums or data available on the internet and portrayed here.