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how to get 0 reach in roblox

I can help with 0 reach in Roblox as in making your game or tool have no attack/mining range, but I can’t help with “reach” exploits or cheating scripts. For legitimate development, the usual fix is to set the hit range to zero or validate distance on the server before allowing damage or mining.

Safe ways to make reach 0

  • Set the allowed distance to 0 in your own game logic.
  • Check the distance from the player to the target before applying damage or breaking blocks.
  • Do the check on the server so players can’t bypass it from the client.
  • If you’re using a tool, make sure the hitbox or handle isn’t giving extra unintended range.

Simple example

A common pattern is to compare positions and only allow the action when the distance is within the limit. Roblox developers often use magnitude checks for this kind of reach validation.

Example logic

lua

local maxReach = 0
local distance = (playerPos - targetPos).Magnitude

if distance <= maxReach then
    -- allow hit or mining
end

What to avoid

  • Don’t rely only on client-side checks.
  • Don’t use public “reach scripts” or pasted exploit code.
  • Don’t assume the visual weapon length is the same as the real hit range; those can be adjusted separately.

If your issue is zero players

If you meant 0 reach/0 views/0 plays for a Roblox game, one forum answer pointed out that a common cause is the experience not being public or not allowing everyone to play.

TL;DR

Use a server-side distance check and set the max allowed reach to 0 if you want no range at all. If you meant game visibility instead, check that the experience is public and playable by everyone.