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how to import from forgegui to robox studio

You can import assets from ForgeGUI into Roblox Studio in two common ways: export the result as PNGs and bring them into Studio through the Image/Asset Manager, or use the ForgeGUI plugin if it offers direct push-to-Studio export.

Fast method

  1. In ForgeGUI, export the UI or asset as a transparent PNG if it’s a visual element.
  1. Open Roblox Studio, go to Asset Manager or insert an ImageLabel/ImageButton for UI work.
  1. Import the PNG, then place it into your GUI and adjust sizing using Scale and, if needed, UIAspectRatioConstraint to prevent stretching.
  1. If ForgeGUI gives you a direct Studio export or plugin option, use that for a quicker workflow.

If you mean GUI layout

If your goal is to recreate a full interface, a common workflow is to export the whole design as a background image first, then import individual UI elements and align them on top of it. That helps keep the Roblox version close to the original design.

Common file types

  • PNG : Best for images and UI art.
  • ZIP : Useful if ForgeGUI bundles multiple exported assets.
  • RBXM : More relevant for Roblox assets shared directly as Studio objects, not typical image exports.

Practical note

ForgeGUI’s public pages indicate it supports exporting to PNG, ZIP, GLB, and even direct Roblox Studio pushing through its plugin, so the exact import method depends on what you exported.

TL;DR

Export from ForgeGUI, then import the PNG into Roblox Studio’s Asset Manager or GUI objects; use the plugin if you want direct transfer.