how to remove roblox sending limit size image
Roblox does not let you remove the image sending/upload limit entirely. The practical fix is to keep images at or below the platform’s supported size, because larger uploads are downscaled or compressed by Roblox instead of being sent at full resolution.
What the limit means
Roblox creators report that images larger than 1024 x 1024 get reduced to that range, which is why quality can look blurry after upload. One forum discussion also notes that the limit is tied more to resolution than file size, so a small file can still be limited if its dimensions are too large.
What to do instead
- Resize the image before uploading so the longest side stays within Roblox’s limit.
- Split a large design into multiple smaller images and combine them in UI or in-game.
- Use JPG for some images if transparency is not needed, since users report it can sometimes be a better fit for Roblox uploads.
- Keep an eye on asset recommendations, since community advice suggests smaller textures like 256 x 256 or 512 x 512 are often more practical for Roblox use.
If you mean something else
If by “sending limit” you mean a chat, RemoteEvent, or data-transfer limit rather than an image upload limit, that is a different issue. Community discussion mentions that Roblox data sent through remote methods has its own bandwidth constraints, separate from image asset uploading.
Roblox does not appear to offer a setting to bypass the image size cap; the usual solution is to resize, split, or optimize the asset before upload.
TL;DR
You can’t truly remove Roblox’s image size limit, but you can work around it by resizing to 1024 x 1024 or smaller, splitting large artwork into parts, and optimizing the file before upload.