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kingdom come deliverance how long to beat

Kingdom Come: Deliverance typically takes around 40 hours to beat if you focus mainly on the story, about 70–80 hours if you mix in a decent amount of side content, and well over 100 hours for a completionist run.

How long to beat (at a glance)

  • Main story only : Roughly 40–41 hours if you stay on the critical path and don’t linger too much in side activities.
  • Story + side quests : Around 70–80 hours for a relaxed, “normal” playthrough where you explore, do side quests, and engage with systems like training and crafting.
  • Completionist : About 130+ hours if you aim to clear most quests, DLC, activities, and fully develop Henry’s skills.

These numbers assume you are somewhat familiar with RPGs but still need time to learn Kingdom Come’s more realistic systems and combat.

What affects your playtime

  • Difficulty curve and learning
    • The game starts you as a very unskilled Henry; you will fail at combat, archery, lockpicking, and even basic tasks until you train.
* Spending time practicing combat, reading, and alchemy can easily add several extra hours, but also makes later quests smoother and faster to complete.
  • Side content and DLC
    • Kingdom Come: Deliverance has numerous side quests, activities, and DLC questlines that can each take from 30 minutes to over an hour, pushing playtime well past the “main story only” estimate.
* Many players report single playthroughs comfortably exceeding 100 hours when they take their time with side stories and exploration.

Community and forum perspectives

  • Typical player reports
    • Forum posts and community discussions frequently mention finishing the campaign in about 50 hours if rushing, but many recommend not doing this because you miss a lot of what makes the game special.
* A large portion of players say the game “held” them for 80–100 hours on a first run due to the depth of systems and the desire to finish many side quests.
  • “Too hard” vs “just right”
    • Some players bounce off early because the combat and systems feel punishing and under-explained, which can slow progress and inflate playtime.
* Others argue that once you push through the early hours and understand training and progression, the difficulty flattens and the game feels well-paced for a long RPG.

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Bottom note: Information gathered from public forums or data available on the internet and portrayed here.