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starfield how to add workbench to ship

To add a workbench to your ship in Starfield, you don’t place individual benches—you add specific Hab modules that come with crafting stations built in.

Quick answer

  1. Talk to a Ship Services Technician at any major spaceport (like New Atlantis) and choose “I’d like to view and modify my ships.”
  1. Enter Ship Builder (not “Upgrade Ship”).
  1. Use Add and go to the Habs category.
  1. Pick a Workshop Hab (or Science Lab / Infirmary, depending on what you want) and snap it onto your ship.
  1. Confirm and pay to finalize the changes, then board your ship and find the new room with the workbenches inside.

Which Hab you actually need

You don’t see “Workbenches” as separate items in the builder—each Hab type has set stations inside.

  • Workshop Hab
    • Contains: Industrial, Spacesuit, and Weapons Workbenches (all three main benches).
* Usually a **2x1** module, easy to fit on most ships.
* This is the go‑to if you just want “all workbenches on my ship.”
  • Science Lab Hab
    • Adds: Pharmaceutical Lab and Research Lab.
  • Infirmary Hab
    • Also adds: Pharmaceutical Lab and Research Lab.
  • Living Quarters Hab
    • Adds: Galley (cooking) and extra crew slots; no core weapon/armor workbenches.

If you want “every type” of bench on board, the simplest setup is: **Workshop

  • Living Quarters + Science Lab or Infirmary.**

Step-by-step: adding the workbench room

  1. Find a Ship Services Technician
    • Located at spaceports and many stations; New Atlantis spaceport has one right next to the landing pad.
  1. Open modification menu
    • Talk to them and pick “I’d like to view and modify my ships.”
 * On the ship screen, choose **Ship Builder** (B on keyboard in many guides; on controller it’s the Ship Builder button). Don’t choose **Upgrade Ship**.
  1. Open Habs and select Workshop
    • Press the Add button in Ship Builder to open the part catalog.
 * Scroll categories until you reach **Habs** (between Grav Drives and Reactors).
 * Highlight a 2x1 Hab option and cycle variants left/right until you see **Workshop** in the name.
 * Different manufacturers (Stroud, Deimos, Nova, etc.) mostly change the look, not which benches you get.
  1. Make room and place it
    • If your ship is tight, you may need to move or remove some rear modules first to free hull space and connection points.
 * Snap the Workshop Hab onto a valid attach point; it should highlight in green when it fits and doesn’t break hull/ship rules.
  1. Finalize the build
    • Exit Ship Builder; you’ll get a cost summary. Confirm to pay credits and save the new layout.
 * Reboard your ship, walk the interior, and you’ll find the new room with **Industrial, Spacesuit, and Weapons Workbenches** ready to use.

Extra tips and forum-style notes

  • Many players get stuck because they expect a direct “add workbench” option; instead, always think “add a Workshop Hab.”
  • On some ships (like the Frontier), creators recommend first sliding all rear modules back, dropping the Workshop in the middle, then reconnecting everything to avoid layout errors.
  • Workshop Habs exist from multiple brands; some guides recommend Deimos Workshop because it combines all workbenches while others lack research labs, so you may pair it with a Science Lab or Infirmary if you want research on board too.

Information gathered from public forums or data available on the internet and portrayed here.