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what are keyframes in clip it on roblox

In Clip It on Roblox, keyframes are the points in time where you set a pose or camera change, and the app/game fills the motion between them so the edit moves smoothly. In simple terms, they’re the “start” and “end” markers for motion in an animation or edit.

What they do

  • They mark a specific moment in the timeline.
  • They save a position, angle, zoom, or pose at that moment.
  • The motion between keyframes is blended automatically, which makes the movement look smooth.

Easy example

If you want a character to start still, then lean in, then jump, you’d place keyframes at those moments. Clip It or Roblox’s animation system then moves from one pose to the next instead of snapping instantly.

Why people use them

  • To make edits look more dynamic.
  • To control timing precisely.
  • To create smooth zooms, pans, or pose changes without manually drawing every frame.

In Roblox terms

Roblox’s animation system treats a keyframe as a stored pose at a given time, and keyframes are grouped into a keyframe sequence for playback.

TL;DR: Keyframes are the checkpoints you place in an edit or animation so movement can be generated smoothly between them.