what does the dagger do in traitors
In The Traitors, the ceremonial dagger gives its holder extra voting power at the round table and is used as a strategic twist late in the game.
What the dagger actually does
- Whoever holds the dagger gets a double vote at the next round table, meaning their name is effectively written down twice when they vote to banish someone.
- The power is one‑use only: it applies to the next round table and then expires, so it cannot be stockpiled for later.
Who chooses the dagger holder
- The Traitors secretly decide who receives the dagger, which adds an extra layer of mind‑games to the choice.
- They can give it to:
- one of themselves (to help push through a key banishment), or
- a Faithful, hoping that person’s voting pattern misleads the group or draws suspicion away from the real Traitors.
Why the dagger is such a big deal
- With only nine players left in the current UK series, a double vote is “the power to change everything” at the round table because most banishments are decided by narrow margins.
- Commentators and fans point out that if two Traitors keep control of the dagger and coordinate, they may need only one extra Faithful vote to secure a banishment, which can swing the endgame in their favour.
How players talk about beating the dagger
- Forum discussions suggest Faithfuls should avoid behaving predictably when a dagger is in play (for example, not loudly announcing their vote in advance, and not defaulting to obvious suspects).
- Others argue you should not automatically target the dagger holder, because Traitors may have intentionally given it to a chaotic or innocent‑looking Faithful as a decoy.
TL;DR: In The Traitors, the ceremonial dagger is a one‑round power‑up that makes your round‑table vote count twice, but because Traitors choose who gets it, the real impact is the paranoia and strategy it triggers.
Information gathered from public forums or data available on the internet and portrayed here.