when jumping a chasm dont use the 2 hop plan
The phrase “when jumping a chasm don’t use the 2 hop plan” is a popular forum and meme-style warning that originally comes from game-jump design advice, not a literal news event. In practice, it’s used as a humorous shorthand for: don’t try to solve a big gap with two tiny, half-measure steps; you need one confident, appropriately sized move (or a better route) instead.
Where the idea comes from
The exact wording appears in gaming discussions about platformers and exploration games where players get stuck trying to cross large gaps or chasms:
- In the game Chasm , players repeatedly talk about needing the double jump to progress, and many threads describe getting trapped because they’re trying “two small hops” instead of using the proper ability or finding the right route.
- In Destiny 2 ’s “Traverse the Chasm” mission, players are told to use triple jump (as Hunters) and to look for hidden platforms above or behind them instead of blindly trying two big jumps across the gap.
Over time, the specific gameplay advice (“don’t try two small hops; use the right ability or find a better path”) got turned into a catchier, more abstract slogan:
When jumping a chasm, don’t use the 2 hop plan.
What it means in everyday use
On forums and social media, this line is now often used metaphorically:
- Literal gaming context:
- “I tried the 2 hop plan and fell into the chasm—read the room, use the triple jump / double jump / glider properly.”
- Metaphorical / life advice context:
- “This is a chasm-sized problem. You can’t fix it with two tiny changes; you need a real shift in strategy.”
- “Don’t try the 2 hop plan on your career, relationships, or project—pick a bigger, more decisive move.”
It’s essentially a playful version of the old quote:
“You can’t cross a chasm in two small jumps.”
Why people say it as a warning
The humor comes from framing a very generic planning mistake as a specific “plan”:
-
2 hop plan = overconfidence in small steps.
You assume two incremental moves will solve something that actually needs a bigger leap or a different approach. -
Chasm = big gap.
Whether it’s a literal gap in a game level, or a metaphorical gap in skill, trust, funding, or time. -
Don’t use it = don’t waste time.
The advice is: re-evaluate, look for hidden platforms, use the right tool, or make one decisive move instead of two half-measures.
How it’s used in forums today
You’ll see it:
- In RPG, platformer, and exploration-game threads when someone gets stuck on a jump puzzle.
- In meme posts where someone overplans small fixes for big problems (“I’m trying the 2 hop plan on my startup—yikes”).
- As a cautionary punchline in discussion replies:
“Bro, that’s a chasm. Don’t use the 2 hop plan.”
It’s not a formal rule or documented strategy; it’s a community-born slogan that stuck because it’s concise, vivid, and funny. Information gathered from public forums or data available on the internet and portrayed here.