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where to buy spells oblivion

You’re talking about The Elder Scrolls IV: Oblivion and how to get/buy spells, especially in the current “Oblivion Remastered” meta, so here’s a clear, practical breakdown tailored to that.

Main places to buy spells (Oblivion / Remastered)

In Oblivion you don’t really “find” most spells in the wild – you buy them from specific NPCs and vendors.

Core sources:

  • Mages Guild halls in each major city (spell vendors inside).
  • Magic shops in cities (e.g., Mystic Emporium, Edgar’s Discount Spells, A Warlock’s Luck).
  • Great Chapels (for healing and undead-related spells).
  • Arcane University (high‑end spell vendors once you have access).
  • A few “special” merchants like M’raaj-Dar (Dark Brotherhood Sanctuary) and Mirili Ulven (Shivering Isles).

Quick vendor & location rundown

Here’s a compact HTML table (as requested) with some of the notable places to buy spells in Oblivion / Oblivion Remastered.

html

<table>
  <thead>
    <tr>
      <th>Vendor / Place</th>
      <th>City / Area</th>
      <th>What they’re good for</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td>Mages Guild Hall</td>
      <td>All major cities</td>
      <td>General spell buying, each city leans toward certain magic schools. [web:1][web:3][web:7]</td>
    </tr>
    <tr>
      <td>Arcane University (various mages)</td>
      <td>Imperial City</td>
      <td>High‑tier spells and broad selection once you join the Mages Guild. [web:1][web:7]</td>
    </tr>
    <tr>
      <td>Mystic Emporium (Aurelinwae, Calindil)</td>
      <td>Imperial City Market District</td>
      <td>Strong general magic selection, good for many schools. [web:7]</td>
    </tr>
    <tr>
      <td>Edgar's Discount Spells (Edgar Vautrine)</td>
      <td>Imperial City Market District</td>
      <td>Cheaper basic spells and utility magic. [web:1][web:7]</td>
    </tr>
    <tr>
      <td>A Warlock's Luck</td>
      <td>Bravil</td>
      <td>Good variety of offensive and utility spells. [web:1][web:7]</td>
    </tr>
    <tr>
      <td>Great Chapels (e.g., Stendarr, Julianos, Zenithar)</td>
      <td>Chorrol, Skingrad, Leyawiin, etc.</td>
      <td>Restoration spells and anti‑undead magic from chapel healers. [web:3][web:7]</td>
    </tr>
    <tr>
      <td>M'raaj-Dar</td>
      <td>Dark Brotherhood Sanctuary</td>
      <td>Unique / sinister‑leaning magic once you’re in the Dark Brotherhood. [web:7]</td>
    </tr>
    <tr>
      <td>Mirili Ulven</td>
      <td>Highcross, Shivering Isles</td>
      <td>Extra spell options if you have Shivering Isles. [web:7]</td>
    </tr>
  </tbody>
</table>

How spell buying works

  • Most spells must be purchased from a spell merchant rather than looted as books.
  • If a spell is still listed in a merchant’s inventory, it means you haven’t learned it yet; once learned, you can’t buy duplicates.
  • Some spells are quest rewards (e.g., certain Mages Guild recommendation quests and a few Daedric quests).

Example: spells like Buoyancy, Captivate, Minor Latch Crack, Stark Reality, and Weak Fireball are obtained by doing specific quests, mostly Mages Guild recommendations.

If by “spells oblivion” you mean something else

If you meant:

  • Buying “spell tomes” or DLC spell packs for a different Elder Scrolls game (like Skyrim), or
  • Real‑world “spells” tied to something called “Oblivion” (e.g., an occult book, TTRPG, or homebrew system),

then tell me which game or context you’re in, and I can narrow down where to buy those specifically (in‑game vendors, official DLC, or legitimate storefronts) while keeping it safe and game‑focused.