who created the culling games
In Jujutsu Kaisen , the Culling Game was created by the ancient sorcerer Kenjaku , the body-hopping curse user who has been manipulating events from the shadows for centuries.
Who created the Culling Game?
- The mastermind and creator of the Culling Game is Kenjaku , a sorcerer who survives by transplanting his brain into different hosts over many generations.
- In the story, Kenjaku currently inhabits Suguru Geto’s body, which is why many characters initially associate the plan with Geto rather than Kenjaku himself.
Why did Kenjaku create it?
- The Culling Game is not just a “battle royale” for entertainment; it is a massive ritual designed to harvest enormous amounts of cursed energy through widespread fighting and death.
- Kenjaku’s deeper goal is to reshape humanity by merging all humans with Master Tengen, using the barriers and chaos of the Culling Game to set up the conditions for that fusion.
In-universe context and stakes
- The game forces both reincarnated ancient sorcerers and modern participants into colonies across Japan, locking them into lethal combat under strict rules.
- Because the system is bound by complex vows, the Culling Game continues to function as a self-sustaining ritual even if Kenjaku is killed, which makes it one of the most dangerous events in the series.
TL;DR: If you’re asking “who created the Culling Games?” the answer is Kenjaku , the centuries-old mastermind currently using Suguru Geto’s body in Jujutsu Kaisen.
Information gathered from public forums or data available on the internet and portrayed here.