why is there no night raids arc raiders
There is a Night Raids “arc” in ARC Raiders, but it doesn’t exist as a separate campaign or quest line; it’s a rotating map condition that only appears on one location at a time and on a schedule, which makes it feel like it’s “not there” a lot of the time.
Quick Scoop: What Night Raids Actually Are
- Night Raids are nighttime versions of normal maps with a special modifier, not a dedicated story arc or permanent playlist.
- Only one map can be in Night Raid mode at a time, and it rotates on a timer, so the option often looks missing or greyed out.
- They crank up difficulty (more and sharper ARCs, fewer exits, no Raider Hatches) but also boost loot quality and value.
That’s why, if you log in at random times, it can feel like “there is no Night Raids” at all — you’re just catching the game during its regular day- cycle or while the event is on cooldown.
Why It Feels Like There’s “No Night Raids Arc”
1. It’s a Modifier, Not a Mode
- Night Raids run on the same maps: Dam Battlegrounds, The Blue Gate, Buried City, and Spaceport, just under a different ruleset.
- The devs treat it like a high‑risk, high‑reward condition (harder enemies, limited Return Points, no hatches) instead of a big narrative chapter with cutscenes and missions, so there’s no obvious “Night Raids campaign.”
2. Timers and Greyed-Out UI
- Players frequently report Night Raids being greyed out with timers, which makes it look like the feature is locked or broken.
- Community posts explain that this is simply the schedule: the Night Raid becomes available when the countdown ends, though there can also be minor UI glitches where something looks locked but can actually be clicked.
3. Limited Windows = Easy to Miss
- Since only one map can be in Night Raid state and it’s only available during specific real‑time windows, you can easily play for a session and never see the option.
- Some players even get dropped into raids late or struggle to find lobbies at certain times, which makes Night Raids feel inconsistent or “hidden.”
4. Design Reason: Rarity and Risk
- Night Raids are tuned to be significantly harder than daytime runs (for example, Dam Battlegrounds goes from about 2/5 to 4/5 difficulty at night).
- The upside is much better loot: higher rarity, denser containers, better vendor payouts, and more valuable components, so the devs keep them limited so they feel special instead of becoming the default way to play.
Community Sentiment and “Arc” Expectations
- Some players expected Night Raids to function like a full‑blown endgame arc or a reliable playlist they could grind whenever they log in, and that mismatch causes threads like “why is there no night raids arc raiders.”
- Others note that when Night Raids are active, player aggression spikes (more camping, more shoot‑on‑sight) because everyone assumes you’re carrying high‑value loot, which reinforces the idea that it’s a special, limited‑time activity rather than a standard rotation.
How to Actually Find Night Raids
- Watch the raid selection screen for maps with the night condition and any visible timer; a greyed‑out Night Raid usually means “coming up soon,” not “cut from the game.”
- If a Night Raid option looks greyed out, some players report that hovering and clicking still lets you in sometimes, suggesting minor interface quirks rather than total unavailability.
TL;DR : There’s no separate “Night Raids arc” because Night Raids are designed as rotating, time‑limited map modifiers—harder, lootier versions of existing maps—not as a standalone story or permanent mode, which makes them easy to miss and makes it feel like they don’t exist.
Information gathered from public forums or data available on the internet and portrayed here.