Quick answer

In Path of Exile 2, you generally can’t teleport directly into an active Trial instance (like Trial of the Sekhemas or Trial of Chaos) from a waypoint or hideout once you’ve left it. The game treats trials as special, one‑entry quest zones, and the teleport option is intentionally restricted to avoid exploits and progression bugs.

Why teleporting to trials is blocked

1. Trials are “single-entry” quest instances

  • When you enter a trial, the game creates a private instance tied to your current quest state.
  • If you leave that instance (via portal, waypoint, or town), the instance is considered “abandoned” for that session.
  • Re‑entering via normal teleport is disabled so you can’t:
    • Reset the trial mid‑run to farm chests or rewards.
* Skip difficult sections by leaving and coming back at a different point.

This is why many players report: “once you warp out of a trial, you can’t return.”

2. You must re-enter via the original entry point

To get back into a trial after leaving:

  • Go back to the overworld entrance (e.g., the caravan / desert map device for Trial of the Sekhemas, or the trial altar/entrance in the relevant act).
  • Interact with the trial altar / entrance object again to start a fresh instance.
  • The game will then let you continue from where you left off if the trial supports mid‑trial re‑entry; otherwise, you may have to restart from the beginning, depending on the specific trial and patch.

Multiple forum posts confirm this pattern:

“You have to manually go back to the waypoint and walk up to the altar again, and then it will let you re-enter where you left off.”

“Take the waypoint back to the trial and enter it again through the portal where you insert the [trial token/altar].”

3. Known bugs can make it worse

There are also reported bugs that further block access:

  • Some players can’t teleport to trials at all after unlocking their hideout, with no error message.
  • Others get “Invalid quest state” when trying to join friends already inside a trial, especially if they threw away the quest token or missed the first proper entry.
  • Teleporting out mid‑trial has, in some cases, broken quest progress entirely, sending players back to the wrong act difficulty or marking the trial incomplete again.

GGG has acknowledged several of these as bugs and encourages checking the Known Issues List and Bug Report forums.

Common scenarios and what to do

Scenario A: You left a trial to stash items and now can’t go back

  • This is expected behavior: the portal back to the trial chest/reward room is often disabled once you leave.
  • Workaround:
    1. Finish the trial without porting out mid‑run if possible.
    2. If you must leave, accept that you’ll likely need to re‑enter via the trial entrance and possibly replay部分内容.

Scenario B: The trial doesn’t even show on your map or waypoint

This usually means:

  • You never properly entered the trial the first time via the correct quest path (e.g., using the caravan + desert map device for Sekhemas).
  • Or you dropped/lost the quest token before ever entering, locking you out until you fix your quest state.

Fixes people have used:

  • Return to the Act 2 caravan and use the desert map device to travel to “Trial of the Sekhemas” and enter it properly.
  • Have a friend who has the trial open invite you and let you enter via their instance (works only if your quest state allows it).
  • If your quest state is truly broken (token lost, no entrance appears anywhere), some players report needing to restart the character or wait for a fix from GGG.

Scenario C: Teleport simply does nothing when clicking the trial icon

This matches a known bug pattern:

“Every few hours I cannot teleport to the trial of sekima or the trial of chaos… I click the waypoint symbol but nothing happens.”

Community workaround:

  • Join a party and teleport to a party member in the campaign.
  • Once you’re in a normal campaign instance, your teleport often starts working again for trials and other zones.

Practical tips to avoid getting stuck

  • Don’t teleport out of a trial unless you’re done with it for that run.
  • Before entering a trial:
    • Clear inventory and stash so you don’t need to leave mid‑run.
* Make sure you’ve properly unlocked the trial by doing the **first entry via the quest entrance** , not just seeing it on the map.
  • If something feels bugged:
    • Check the official Known Issues List and Bug Report forum.
* Try the party‑teleport trick to “wake up” your teleport system.

TL;DR

  • You can’t teleport straight into an active trial because PoE2 treats trials as special single‑entry instances and disables re‑entry via normal waypoints/portals.
  • To get back in, you must return to the original trial entrance (altar / caravan + desert map, etc.) and re‑enter from there.
  • Some players hit additional bugs (missing waypoints, “Invalid quest state”, teleport not working); workarounds include re‑entering via the correct quest path, using a friend’s instance, or the party‑teleport trick.

Information gathered from public forums or data available on the internet and portrayed here.