how much damage does mahitos m1s do in jjs
Mahito’s M1s in JJS appear to deal about 10 damage for a full 4-hit M1 string , based on player reports and guide discussions. One Reddit post also notes a normal 4-M1 string doing 13 damage in a test case, but that looked like a damaged dummy/regeneration issue, so the most reliable takeaway is that Mahito’s base M1 string is around 10 damage total.
Quick Scoop
Mahito’s M1 damage can vary a bit depending on his form or weapon state, but the common community number for a full base M1 chain is 10 damage. A guide also says Mahito’s heavier weapon option gives stronger M1s than the faster one, which matches the idea that his M1 damage is not fixed across all setups.
What that means in game
- Full 4 M1s: about 10 damage total.
- Some tests/posts: showed 13 damage , but that result may have been affected by the target or testing setup.
- Different Mahito states/forms: can change M1 feel and damage output.
Practical takeaway
If you just want the simple answer for normal play, treat Mahito’s M1s as roughly 10 damage per full combo in JJS. If you’re comparing builds or forms, the exact number can shift a bit, so it’s worth testing in the mode you actually play.
TL;DR: Mahito’s M1s are usually around 10 damage for the full string.