how much ram does the las vegas sphere have

The Las Vegas Sphere doesn’t have a single, simple “RAM” number like a normal PC, but we can estimate its effective video memory based on public hardware details.
Quick Scoop
- The Sphere uses about 150 Nvidia RTX A6000 GPUs , each with 48 GB of GDDR6 video memory.
- Multiply that out and you get around 7,200 GB (7.2 TB) of GDDR6 “VRAM” dedicated to driving the visuals.
- In addition, the system behind the Sphere includes roughly 4 petabytes of flash storage across 27 nodes for storing and streaming the ultra‑high‑resolution content.
In other words, if you think of “how much RAM does the Las Vegas Sphere have?” in gamer terms, the display system is backed by roughly 7.2 TB of GPU memory plus a 4 PB high‑speed flash backbone feeding those GPUs, rather than one big pool of ordinary system RAM.
What “RAM” Means For The Sphere
When people ask this question, they usually mean: “How much memory is behind all those crazy visuals?” For the Sphere, the most meaningful figure is its graphics memory , since that’s what holds the massive 16K video frames and effects.
- Each RTX A6000 GPU: 48 GB GDDR6.
- Around 150 of these GPUs are used to drive the interior and exterior displays.
- Total GPU memory: 150 × 48 GB ≈ 7,200 GB (7.2 TB).
That’s not counting regular DRAM in the control servers, which isn’t publicly specified in a single headline number and is less central to the “wow” factor than the GPU VRAM and storage.
The Storage Backbone Behind It
To keep those GPUs fed with data, the Sphere relies on an enormous flash storage system.
- About 4 petabytes of flash memory are spread across 27 nodes.
- Each node holds roughly 148–150 TB of flash and can push around 400 GB/s (Sphere/HITACHI figures vary slightly by source).
- This storage streams 16K content at up to 60 fps with around 5 ms latency.
So instead of “one big RAM stick,” the Sphere is more like a small data center tuned for graphics.
Forum / “Chrome” Joke Context
You might see people online joking that the Sphere has “about enough RAM to run Chrome.” That line comes from a lighthearted comment noting that 7.2 TB of GPU memory is hilariously overkill by everyday standards, even for heavy desktop browsers.
It has become part of the Sphere’s lore in tech and forum discussions, especially since the Nvidia A6000 setup was highlighted in mid‑2024 and again around CES‑style coverage.
Mini Story: A “PC” The Size Of A Building
Imagine you’re speccing a gaming rig and instead of buying a single GPU with 16 GB of VRAM, you buy 150 work‑station GPUs with 48 GB each and bolt them into racks behind a 16K wraparound screen.
Now scale that up to a 580,000‑square‑foot exterior and 160,000‑square‑foot interior display, add 4 PB of flash and ultra‑fast networking, and that’s roughly what the Las Vegas Sphere is doing every night to paint those massive animations.
TL;DR: The Las Vegas Sphere isn’t advertised with a single “RAM” figure, but its display system uses about 7.2 TB of GPU memory (GDDR6) plus roughly 4 PB of high‑speed flash storage , which together power its 16K visuals and real‑time effects.
Information gathered from public forums or data available on the internet and portrayed here.