To create a lobby in Mulberry County on Roblox, the practical approach is to build a separate lobby place in Roblox Studio, then connect it to your game’s other areas with teleport scripts. A tutorial walkthrough for making a Roblox lobby shows the same core flow: open your experience in Studio, add a lobby model or build one, position it as the spawn area, and use teleport points so players can move from the lobby into gameplay.

Basic setup

  1. Open your game in Roblox Studio.
  2. Build or insert a lobby area.
  3. Set the lobby as the first spawn point.
  4. Add parts, buttons, or portals that send players to other places.
  5. Test the spawn and teleport flow in Play mode.

A Roblox battle royale setup guide also shows that a lobby can be its own place in a multi-place experience, with players entering the lobby first and then moving to queues or gameplay areas.

How it usually works

The simplest version is:

  • Players spawn in the lobby.
  • They choose a mode, server, or map.
  • A script teleports them to the next place.

For a game like Mulberry County , that usually means the lobby is just the starting hub, not the whole game itself. If the game already has a built-in lobby, you may only need to copy the structure and then adjust spawn points, teleport pads, or queue logic.

Useful Roblox Studio steps

  • Use SpawnLocation objects for where players appear.
  • Use Parts or ProximityPrompts for lobby buttons.
  • Use TeleportService for moving players between places.
  • Store lobby-related models in Workspace or ReplicatedStorage depending on whether they should appear immediately or be cloned in.

That structure matches common lobby tutorials and Roblox place-setup docs, which show the lobby as a central entry area before players enter the main experience.

If you mean Mulberry County specifically

If you mean making a lobby for your own Roblox project inspired by Mulberry County , then the answer is to:

  • build a lobby map in Studio,
  • set it as the entry place,
  • add teleport systems to your actual gameplay areas,
  • and publish the lobby as part of the experience.

If you mean creating a private lobby inside the published Mulberry County game , that depends on whether the experience supports private servers or custom joins. A Roblox forum discussion about custom server lobbies points to using server-list or join/create logic, which is a more advanced system than a simple lobby room.

Quick example

A basic lobby flow could look like this:

  • Player joins game.
  • Player appears in the lobby.
  • They walk to a “Play” pad.
  • The game teleports them into the main map.

That is the same general pattern shown in Roblox lobby tutorials and setup guides.

TL;DR

Make the lobby in Roblox Studio as the first spawn area, then connect it to the rest of the game with teleport pads or scripts. For Mulberry County-style experiences, the lobby is usually just the hub players enter before gameplay starts.