A “remote password” in Roblox is usually a bad security idea. Roblox developers generally recommend not trying to protect remotes with a shared password at all, because clients can be inspected or manipulated and a password passed through a remote can be copied or reused.

What to do instead

Use server-side checks and design the game so the server decides what is valid. That means:

  • Validate every remote on the server.
  • Check the player, location, item ownership, cooldowns, and action state.
  • Never trust values sent from the client.
  • Rate-limit actions so spam doesn’t matter.

Simple example

If you want a door or button system, a safer pattern is:

  1. Client asks to do an action.
  2. Server checks whether the player is allowed.
  3. Server performs the action only if the checks pass.

For example, instead of sending a password, the server can verify that the player is close enough to the door and has the right key item before opening it.

Why passwords fail

A password in a remote does not create real security if the client can see or send the same data. Even guides that show password-based remotes are usually tutorials for convenience, not strong protection, and Roblox forum advice warns that this approach is not secure.

Roblox account password

If you meant your actual Roblox account password, Roblox says to go to Settings or use account recovery, then change the password from the Account Info section.

TL;DR

For Roblox scripting, don’t use a remote password; use server-side validation instead. For your Roblox account, use the account settings or recovery flow to change the password.