how to show buttons on AdventureBuilder2 roblox
To show buttons in AdventureBuilder2 on Roblox , you usually need to add a
GUI button to StarterGui or place a button inside a SurfaceGui if you want
it on a part’s face. Roblox’s official docs say TextButton and ImageButton
are the two main button types, and they can be shown on-screen or in-world.
On-screen button
- Open Explorer.
- Go to StarterGui.
- Add a ScreenGui.
- Put a TextButton or ImageButton inside that ScreenGui.
Button on a part
- Select the part in Explorer.
- Add a SurfaceGui.
- Insert a TextButton or ImageButton into that SurfaceGui.
- If it does not appear, change the Face property of the SurfaceGui.
If the button is there but not visible
- Check that it is inside the correct GUI container.
- Make sure the button is not fully transparent or sized to zero.
- If it is a SurfaceGui button, try a different face on the part.
Making it work
A button can run an action when clicked by using its Activated event, which
Roblox documents for GUI buttons. That means the button can be visible without
doing anything until a script is connected.
Quick example
If you want a menu button in AdventureBuilder2, the simplest setup is:
StarterGuiScreenGuiTextButton
If you want, I can turn this into a step-by-step AdventureBuilder2 setup for either mobile UI buttons or buttons on a block.