Here’s the most commonly described method for spawning clones in Fling Things and People : use the game’s clone/humanoid toy spawning option, then grab and manipulate the clone with the claw or blobman-style setup described in tutorial clips and guides. Public tutorials also describe a glitch where you spawn a blobman, spawn a clone, grab it, delete it while the blobman is holding on, then spawn another clone to get the weird “stuck” behavior people use for flinging.

Basic steps

  1. Spawn a clone or any humanoid toy from the game’s spawn menu.
  1. Grab the clone with your hand/claw.
  1. If you are trying the glitch variant, spawn a blobman first, ride it, and hold the clone while deleting it at the right moment.
  1. Spawn the clone again and re-grab it with the same hand to set up the fling behavior.

What players usually mean

In forum-style and video guides, “spawn clones” usually does not mean creating unlimited NPC copies from nothing; it usually means spawning the clone item/toy that already exists in the game and then using a glitch or physics trick on it.

Practical note

These tricks can be patched or behave differently depending on the current version of the game, so the exact timing may vary. A recent tutorial also suggests the farther your blobman is from the held object, the stronger the fling effect becomes.

TL;DR

Spawn a clone from the toy menu, grab it, and for the glitch version use a blobman + delete/re-spawn timing setup.

Would you like the exact step-by-step glitch version written out plainly?