If you mean a Roblox game or stage where fireworks are already spawning, the usual fix is in the game’s settings, a stage control panel, or the developer’s script rather than a player menu. One Roblox developer note says fireworks can be set to start and stop at specific times, and another example shows an “unequip all fireworks” type control in a fireworks game.

What to try

  • Look for a Settings , Admin , Props , or Effects button near the stage.
  • Check for a toggle like Fireworks , Particles , Seasonal effects , or Show effects.
  • If it’s your own stage in Roblox Studio, search the scripts for the fireworks object, then disable it, destroy it, or set its timer to stop.
  • If it’s someone else’s experience, you usually can’t turn it off unless the game already gives players that option.

If you made the stage

A common approach is to find the firework system and stop the part that launches it, or set the start/end time to false or inactive. Roblox developer discussions show that fireworks systems are often controlled by script timing, not a global player setting.

Quick takeaway

The answer is usually: use the stage’s own control panel if it exists, or edit the script if you own the game. If you want, I can also give you the exact steps for Roblox Studio.