what are scout striders helldivers 2

Scout Striders in Helldivers 2 are light Automaton combat walkers: two‑legged “chicken‑walker” mechs with a robot pilot on top that provide mobile fire support with twin laser guns (and, in upgraded variants, side rockets).
What Scout Striders Are
- They’re Automaton support units that back up bot infantry with mobile, sustained fire.
- Visually, they look like small AT‑ST/AT‑RT–style walkers, with long legs and a cockpit area where the pilot sits or is housed.
- Standard versions have an exposed robot pilot manning twin laser guns; higher‑tier “armored” or “rocket” Scout Striders have an enclosed cockpit and missile/rocket racks on the sides.
How They Behave In‑Game
- They usually hang just behind the front line, moving with Automaton squads and laying down suppressive laser fire.
- On higher difficulties, the reinforced/rocket variants try to stay at their ideal range, stopping to barrage players with side rockets rather than rushing forward.
- It’s common to see several on the field at once in tougher Automaton missions, which makes their sustained fire and rockets a serious threat if ignored.
Weaknesses And How Players Deal With Them
- Classic Scout Striders have two big weak points:
- The exposed pilot (one or a few shots from behind or the side will kill it and instantly drop the walker).
* The leg joints, which can be destroyed with enough focused small‑arms fire if you can’t get a clean shot on the pilot.
- Armored/rocket variants close off the easy pilot shot, so players typically:
- Use high‑penetration or explosive weapons like Railguns, Anti‑Materiel Rifles, Recoilless Rifles, or Autocannons.
* Target the rocket racks themselves with small arms to blow them off and cut down the volume of incoming explosives.
Where And When You Find Them
- You’ll encounter Scout Striders on planets in Automaton sectors, especially once you start playing mid‑tier difficulties and above.
- At very high difficulties, upgraded rocket/reinforced Scout Striders can largely replace the basic exposed‑pilot type.
Quick forum‑style take
“Normal Scout Striders are easy once you learn to shoot the pilot, but rocket/reinforced versions feel way more oppressive, especially in difficulty 8+ Automaton missions.”
TL;DR: Scout Striders are Automaton light walkers that act as common support enemies; early on you counter them by flanking and killing the pilot, and later you need heavier anti‑armor or precise shots on their rockets and legs to bring them down efficiently.
Information gathered from public forums or data available on the internet and portrayed here.