what can the silo missile destroy in Helldivers?
The MS-11 Solo Silo in Helldivers 2 can destroy a lot of big targets, including Factory Striders , Bile Titans , grounded warp ships , and many fortified objectives like command bunkers and fabricators. It does not reliably destroy some special structures such as Strategem Jammers , Detector Towers , or certain hellbomb-style objectives like gunship facilities.
What it can kill
- Heavy enemy units, especially large armor targets.
- Factory Striders and Bile Titans, often in one hit or with a well-placed hit.
- Large clusters of smaller enemies and structures within the blast radius.
What it struggles with
- Strategem Jammers.
- Detector Towers.
- Some objective buildings that need a hellbomb or a different demolition method.
Practical read
If you want a simple rule: use the silo for big enemies and fortified targets, not for every objective on the map. Itβs strongest as a long-range delete button for a single high-priority threat.
Forum-style takeaway
βIt deletes almost everything in one hit, but the special mission structures are the exceptions.β
So the short answer is: it destroys most enemy units and many fortified structures, but not the key anti-stratagem buildings like jammers and detector towers.
TL;DR: the Solo Silo is excellent against big enemies and bases , but not universal against every objective.