The MS-11 Solo Silo in Helldivers 2 can destroy a lot of big targets, including Factory Striders , Bile Titans , grounded warp ships , and many fortified objectives like command bunkers and fabricators. It does not reliably destroy some special structures such as Strategem Jammers , Detector Towers , or certain hellbomb-style objectives like gunship facilities.

What it can kill

  • Heavy enemy units, especially large armor targets.
  • Factory Striders and Bile Titans, often in one hit or with a well-placed hit.
  • Large clusters of smaller enemies and structures within the blast radius.

What it struggles with

  • Strategem Jammers.
  • Detector Towers.
  • Some objective buildings that need a hellbomb or a different demolition method.

Practical read

If you want a simple rule: use the silo for big enemies and fortified targets, not for every objective on the map. It’s strongest as a long-range delete button for a single high-priority threat.

Forum-style takeaway

β€œIt deletes almost everything in one hit, but the special mission structures are the exceptions.”

So the short answer is: it destroys most enemy units and many fortified structures, but not the key anti-stratagem buildings like jammers and detector towers.

TL;DR: the Solo Silo is excellent against big enemies and bases , but not universal against every objective.