Calling 911 in Scary Shawarma Kiosk: The Anomaly appears to trigger the police/jail-ending sequence, where an officer comes to the kiosk, questions the call, and the game can eventually flag you for a false emergency call or arrest path. In the clips and guides I found, players are shown using 911 to get that special ending rather than to solve a normal gameplay problem.

What happens

  • The call connects to a police-style response in the game.
  • The officer arrives and asks about the emergency, then the situation escalates into a scripted event.
  • Repeated calls are part of the jail-ending route, and one guide says it can end with arrest after several calls.

Why people do it

Players seem to use it to unlock an ending or badge rather than for regular survival gameplay. Videos and short clips from May and June 2026 specifically frame it as a β€œwhat happens if you call 911” experiment in the game.

Practical takeaway

If you just want normal progress, calling 911 is usually a special-easter- egg action tied to an ending, not something you need for standard kiosk play. If you want, I can also explain how the jail ending works step by step.