Lethal equipment in Call of Duty: Mobile is the set of offensive tools (like grenades and explosives) in your loadout that are specifically meant to damage or kill enemies, usually by throwing or placing them on the map.

What “lethal equipment” means in COD Mobile

In COD Mobile, lethal equipment is the non-gun item in your loadout that deals direct damage and can secure kills, unlike tactical equipment which is focused on information, control, or debuffs (like flashes or smokes).

You select it in the loadout screen in the middle equipment slot beside your Operator Skill, under the melee weapon.

Put simply:

  • It’s usually throwable or placeable (you don’t “fire” it like a gun).
  • Its main purpose is to kill , finish off weak enemies, or control areas through damage.
  • Many in-game challenges that say “get kills with lethal equipment” refer to this category of items.

Common types of lethal equipment

Here are the main lethal equipment items currently featured and discussed in recent CODM guides:

  • Frag Grenade – Classic grenade that explodes after a short delay and damages enemies in a blast radius.
  • Sticky Grenade (Semtex) – Sticks to surfaces or enemies and then detonates after a delay.
  • Trip Mine – Placeable mine that explodes when an enemy crosses its beam, great for chokepoints.
  • Molotov Cocktail – Explodes on impact and creates a burning area that damages enemies over time.
  • Thermite – Sticks to surfaces and burns in an area for a short period, good for blocking objectives.
  • Combat Axe – Thrown weapon that instantly kills on impact; very high damage single-target tool.
  • Contact Grenade – Explodes immediately on contact with a surface, suited for aggressive pushes.
  • C4 – Explosive that sticks to surfaces and can be detonated remotely, with high damage and large radius.

Quick HTML table of main lethal equipment

Since you requested tables as HTML, here’s a compact one:

html

<table>
  <thead>
    <tr>
      <th>Lethal Equipment</th>
      <th>Type</th>
      <th>Basic Effect</th>
    </tr>
  </thead>
  <tbody>
    <tr>
      <td>Frag Grenade</td>
      <td>Throwable explosive</td>
      <td>Delayed explosion, damages in a radius.[web:1][web:3]</td>
    </tr>
    <tr>
      <td>Sticky Grenade (Semtex)</td>
      <td>Throwable explosive</td>
      <td>Sticks to surfaces/enemies, then explodes after a delay.[web:1][web:7]</td>
    </tr>
    <tr>
      <td>Trip Mine</td>
      <td>Placeable mine</td>
      <td>Triggers and explodes when an enemy crosses its beam.[web:1]</td>
    </tr>
    <tr>
      <td>Molotov Cocktail</td>
      <td>Throwable incendiary</td>
      <td>Ignites an area on impact, dealing damage over time.[web:1][web:5]</td>
    </tr>
    <tr>
      <td>Thermite</td>
      <td>Throwable incendiary</td>
      <td>Sticks to surfaces and burns, denying areas and objectives.[web:1][web:5]</td>
    </tr>
    <tr>
      <td>Combat Axe</td>
      <td>Throwable melee</td>
      <td>Instant kill on direct hit, retrievable if missed.[web:1][web:3][web:5]</td>
    </tr>
    <tr>
      <td>Contact Grenade</td>
      <td>Throwable explosive</td>
      <td>Explodes immediately on contact with any surface.[web:1]</td>
    </tr>
    <tr>
      <td>C4</td>
      <td>Remote explosive</td>
      <td>Sticks to surfaces and detonates remotely, high damage and radius.[web:1][web:5][web:7]</td>
    </tr>
  </tbody>
</table>

How to use lethal equipment smarter

  • Use grenades (Frag, Sticky, Contact) to clear corners, headglitches, and tight rooms before pushing.
  • Use area-denial tools (Molotov, Thermite) on Hardpoint hills or Domination flags to delay enemy pushes.
  • Place Trip Mines on common flanks or doors to punish rush routes and watch your back.
  • Try Combat Axe for flashy, high-skill kills in close–mid range, especially in smaller maps.
  • Use C4 on chokepoints or objectives and detonate when you hear or see enemies pushing.

Bottom note: Information gathered from public forums or data available on the internet and portrayed here.