what is the max attribute points in cyberpunk 2077
The maximum number of attribute points in Cyberpunk 2077 is 71 in the base game and 81 with the Phantom Liberty expansion (post-2.0 updates).
What Is the Max Attribute Points in Cyberpunk 2077?
Quick Scoop
- In the base game (post-2.0) , you can get 71 total attribute points.
- With Phantom Liberty , the level cap rises and you can reach 81 total attribute points.
- Each attribute (Body, Reflexes, Technical Ability, Intelligence, Cool) can go up to 20 , but you cannot max all of them in one build.
How Those Numbers Break Down
Base Game (Patch 2.0+)
- You start with:
- 3 points in each of the 5 attributes = 15 total.
* 7 extra points to distribute at character creation.
- Then you gain:
- 1 attribute point per level up, up to level 50 β 49 more points.
So the math for the base game is:
- 15 (base) + 7 (creation) + 49 (leveling) = 71 attribute points total.
Phantom Liberty (With Expansion)
- The level cap increases to 60 with Phantom Liberty.
- Thatβs 10 extra levels , so 10 extra attribute points on top of the 71.
Total with DLC:
- 71 + 10 = 81 attribute points.
Attribute Caps and What You Can Actually Max
Each of the five attributes:
- Body β up to 20.
- Reflexes β up to 20.
- Technical Ability β up to 20.
- Intelligence β up to 20.
- Cool β up to 20.
If you add that up:
- 5 attributes Γ 20 = 100 points needed to max everything, but you only ever get 81 at most, so you must specialize.
A common high-level build example people discuss is:
- Max out 3 attributes (20/20/20 = 60 points beyond the base 3 each) and use remaining points to round out the last two.
Mini Forum-Style Take
βYou can only max three Attributes, leaving five extra points to distribute among the remaining two.β
Players on forums often recommend:
- Decide your core playstyle (e.g., stealth hacker, melee brawler, gun-focused build).
- Pick 2β3 main attributes to push toward 20.
- Use the remaining points to hit key thresholds (for cyberware requirements or perk unlocks) in the last attributes rather than trying to keep everything balanced.
This has become a trending approach, especially after the 2.0 overhaul and Phantom Liberty, since the new perk trees encourage strongly themed builds instead of generalists.
Small Table of the Key Numbers (HTML)
| Version | Level Cap | Starting Points | Creation Points | Points from Leveling | Total Attribute Points |
|---|---|---|---|---|---|
| Base Game (2.0+) | 50 | [1]15 (3Γ5) | [4][1]7 | [4][1]49 | [5][4][1]71 | [5][4][1]
| With Phantom Liberty | 60 | [1]15 (3Γ5) | [1]7 | [1]59 | 81 | [1]
- 71 attribute points in Cyberpunk 2077 base game (current patches).
- 81 attribute points with Phantom Liberty.
- Attributes cap at 20 each, so youβll never max all five in one character and should plan for 2β3 main stats per build.
Information gathered from public forums or data available on the internet and portrayed here.