Black Myth: Wukong was created by the Chinese game studio Game Science, led by CEO and co‑founder Feng Ji.

Who made Black Myth: Wukong?

  • Developer: Game Science, an independent studio based in Hangzhou and Shenzhen, China.
  • Key figure: Feng Ji (also written Feng Ji), co‑founder and CEO, is widely recognized as the main creative driving force behind the project.
  • Core team: The game started with a small group of about seven developers before the team expanded as the project grew into a full AAA production.

Quick background

Game Science was founded in 2014 by Feng Ji and several former Tencent developers who wanted to create high‑quality, player‑focused games rather than purely monetization‑driven titles. After earlier projects on mobile and PC, they committed to a single‑player action RPG inspired by Journey to the West, which evolved into Black Myth: Wukong over years of development.

Why this matters now

Black Myth: Wukong is often described as one of the first Chinese‑developed, globally visible AAA action RPGs, so Game Science’s success is seen as a milestone for China’s console and PC game industry. The studio’s journey from a tiny team to an internationally watched developer is a frequent topic in gaming news and forums, especially as players look for more context on “who made Black Myth Wukong” and how the project came to life.

Information gathered from public forums or data available on the internet and portrayed here.