Fallout: New Vegas was developed by Obsidian Entertainment and published by Bethesda Softworks.

Main creators

  • Core development studio: Obsidian Entertainment, a role‑playing focused studio formed by veterans of Black Isle Studios.
  • Publisher and IP owner: Bethesda Softworks, which contracted Obsidian to make New Vegas as a spin‑off in the Fallout series.

Key figures on the game

  • Josh Sawyer – project director and lead designer, responsible for overall systems and design direction.
  • John Gonzalez – lead creative designer / lead writer, who headed the main story and world narrative.
  • Chris Avellone – senior designer and writer, contributing major characters, quests, and DLC narrative concepts.

Quick context and legacy

  • Development was done on a tight schedule of about 18 months, which the team has often described as challenging for a large RPG.
  • Despite the constraints, New Vegas is now regarded as one of the most acclaimed Fallout entries for its deep role‑playing, branching quests, and faction-driven storytelling.

Information gathered from public forums or data available on the internet and portrayed here.