Bungie created the original Marathon game.
Released in 1994 for Mac, it's a pioneering sci-fi FPS from the studio behind Halo.

Original Creator

Bungie Studios developed and published Marathon , the first in a trilogy that shaped modern shooters.
Lead designer Jason Jones drove its tense atmosphere aboard the UESC Marathon colony ship, fighting alien Pfhor invaders.
The game's innovative storytelling via terminal screens influenced countless titles.

Trilogy Breakdown

  • Marathon (1994) : Bungie’s breakthrough, Mac-exclusive at launch with groundbreaking multiplayer.
  • Marathon 2: Durandal (1995) : Bungie expanded the universe; source code released in 1999, powering Aleph One ports today.
  • Marathon Infinity (1996) : Developed with Double Aught on a modified engine, adding branching campaigns and level editors like Forge.

Recent Buzz

Sony's Bungie announced a new Marathon extraction shooter in 2023, set for full reveal but facing delays into 2026 amid studio reviews.
Private playtests in late 2024 hyped its 15-minute loops and approachable design, distinct from military shooters.

Fans speculate on ties to the classic lore, with Aleph One keeping originals alive on Steam since 2024.

Version| Developer| Release Year| Key Innovation
---|---|---|---
Original Trilogy| Bungie (Infinity w/ Double Aught)| 1994-1996| AI narratives, multiplayer 13
Aleph One Ports| Community (post-Bungie)| 1999+| Cross-platform, free assets since 2005 1
New Extraction Shooter| Bungie| TBA 2026?| Run stories, accessibility focus 4

TL;DR: Bungie made the iconic 1994 Marathon; they're reviving it as a modern multiplayer title.

Information gathered from public forums or data available on the internet and portrayed here.