Mewgenics was created by indie game developers Edmund McMillen and Tyler Glaiel.

Who made Mewgenics?

  • Lead creators: Edmund McMillen (known for Super Meat Boy and The Binding of Isaac) and Tyler Glaiel (his long‑time collaborator on The End Is Nigh).
  • Original studio label: The game was first announced under Team Meat (McMillen and Tommy Refenes) back in 2012 as “Mew-Genics.”
  • Current form: McMillen later reacquired the rights and continued development with Glaiel, releasing Mewgenics as their joint project.

In short, if you’re wondering “who made Mewgenics?” the answer is: it’s a passion project by Edmund McMillen and Tyler Glaiel, evolving from a long, chaotic dev history into a fully released tactical cat‑breeding roguelike.

Tiny timeline snapshot

  1. 2012: Mew-Genics announced as a Team Meat follow‑up to Super Meat Boy.
  1. 2014–2016: Development stalls, then the project is effectively cancelled.
  1. 2018: McMillen secures the rights and restarts it with Glaiel as Mewgenics.
  1. 2026: Mewgenics releases on Steam as a tactical roguelike life sim about breeding battle cats.

TL;DR: Mewgenics is made by Edmund McMillen and Tyler Glaiel, originally born out of McMillen’s Team Meat era and later completed as their own long‑running indie project.

Information gathered from public forums or data available on the internet and portrayed here.