“Almost doesn’t count… or does it?” in Rocket League refers to a specific challenge/title in the recent AURA event where “almost” moments (very close misses) are deliberately tracked and rewarded.

What the phrase means

  • The line appears in the AURA event challenge list as: “Almost doesn’t count. Or does it?” with a reward tied to -1000 Aura / special player title.
  • Community posts explain that this is triggered by repeatedly “almost” scoring – specifically, hitting the crossbar 5 times in matches for the challenge to complete.

How to complete it in-game

  • The requirement is reported as: hit the crossbar 5 times to satisfy the “Almost doesn’t count. Or does it?” condition.
  • When done correctly during the event period, this unlocks the related Aura progression and a red “-1000 Aura” style player title (naming may vary slightly by localization, but the negative-aura gag is consistent).

Why players talk about it

  • The challenge plays on the classic idea that “almost scoring” normally means nothing , but here the game flips it by rewarding those painful crossbar shots.
  • It has become a small community meme around “RL pain” moments: people joke that all their unlucky bar hits finally “count for something now” thanks to this Aura task.

Quick Scoop

  • Keyword meaning: “almost doesn’t count or does it rocket league” = AURA event challenge about crossbar hits.
  • Mechanic: Hit the crossbar 5 times to trigger the challenge.
  • Reward flavor: Negative Aura / “-1000 Aura” red player title that leans into the frustration of almost scoring.

Information gathered from public forums or data available on the internet and portrayed here.