how to beat mewtwo raid
Mewtwo raids are tough but very beatable if you build around its Psychic typing, bring the right counters, and play smart with dodges and party size.
How to Beat Mewtwo Raid (Pokémon GO)
Quick Scoop
- Mewtwo is pure Psychic type â weak to Dark , Ghost , and Bug.
- Aim for 5â7 players unless everyone has top, maxed counters; 3â4 experts with optimized teams can also clear it.
- Prioritize Dark and Ghost attackers with sameâtype attack bonus (STAB).
- Watch for dangerous charged moves like Focus Blast and Ice Beam and dodge them.
Mewtwo Basics You Need to Know
- Type: Psychic only, so all counters revolve around Dark, Ghost, Bug.
- Raid Boss CP: around 54k in standard tier 5, ~66k in the harder âtier 5+â style tuning.
- Catch CP (no weather): roughly 2294â2387 CP for a level 20 Mewtwo (2387 is perfect IV).
- Catch CP (Windy): roughly 2868â2984 CP for level 25 (2984 is perfect IV).
These numbers help you know if your catch is âgoodâ and whether you just landed a 100% IV.
Best Counters and Moves
Focus on highâDPS Dark and Ghost attackers with STAB. Bug can work, but is usually a bit riskier, especially versus Ice Beam.
Top regular counters
- Chandelure â Hex + Shadow Ball (Ghost/Ghost).
- Darkrai â Snarl + Shadow Ball or Dark Pulse (Dark/Ghost or Dark/Dark).
- Giratina (Origin) â Shadow Claw + Shadow Ball.
- Hoopa (Unbound/Confined) â Astonish + Shadow Ball.
- Gengar â Lick/Shadow Claw + Shadow Ball (very strong but glassy).
- Weavile â Snarl + Foul Play.
- Hydreigon â Bite + Dark Pulse.
- Yveltal â Snarl + Dark Pulse.
- Tyranitar â Bite + Crunch (great vs Psychic, but weak to Focus Blast).
- Trevenant / Banette / Mismagius â Shadow Claw/Hex + Shadow Ball.
Shadow versions of these are even stronger but expensive to power up, so treat them as luxury options.
Best Mega evolutions
Megas boost everyoneâs damage of their type, so coordinate if you can.
- Mega Gengar â Lick + Shadow Ball (top overall DPS).
- Mega Houndoom â Snarl + Foul Play.
- Mega Gyarados â Bite + Crunch.
- Mega Absol â Snarl + Payback.
- Mega Beedrill â Bug Bite + XâScissor (strong Bug option, but fragile).
If only one person brings a Mega Gengar, everyone using Ghost and Dark attackers benefits massively.
Party Size, Levels, and Weather
How many players?
- Absolute minimum: 3 highâlevel players with fully powered best counters and good dodging.
- Comfortable clear: 5â7 players, even if some have weaker teams.
Weather considerations
Weather can either help you or make Mewtwo terrifying.
- Fog â Boosts Dark & Ghost (your best scenario).
- Windy â Boosts Psychic and Mewtwoâs fast moves, and gives a level 25 catch, but makes the fight harder.
- Cloudy â Boosts Focus Blast and some fast moves, very dangerous if your team is Tyranitarâheavy.
- Snow â Boosts Ice Beam, rough for Bugâtype counters.
- Rainy â Boosts Thunderbolt (bad for Water Megas like Mega Blastoise).
- Sunny/Partly Cloudy â Occasionally boosts coverage like Flamethrower.
If you see bad weather for your main counters (e.g., Cloudy and youâre full of Tyranitars), consider dodging more aggressively or swapping to Ghosts that arenât Fightingâweak.
Move Set Awareness (Why You Sometimes Get Wiped)
You donât pick Mewtwoâs moves, but you can adapt as soon as you see them.
Problem moves
- Focus Blast â Destroys Dark/Rock types like Tyranitar; often cited as the most dangerous overall if your lobby is Darkâstacked.
- Ice Beam â Shreds Bug/Flying types and hurts Dragons like Hydreigon.
- Thunderbolt â Punishes Water/Flying counters and some Megas.
- Flamethrower â Can hit Bug and Steel counters hard.
- Psychic â STAB, dangerous to anything not Darkâtype.
How to adapt midâraid
- If you notice your Tyranitars getting oneâshot, assume Focus Blast and switch to Ghosts like Gengar, Chandelure, or Giratina.
- If your Bugs keep melting, lean more into Dark/Ghost bench options.
- Prioritize dodging charged moves that your current Pokémon is weak to, even if you eat a few extra fast attacks.
Sample Teams for Different Players
1. Highâend player (strong roster)
Team idea:
- Mega Gengar â Lick + Shadow Ball.
- Darkrai â Snarl + Shadow Ball/Dark Pulse.
- Giratina (Origin) â Shadow Claw + Shadow Ball.
- Hydreigon â Bite + Dark Pulse.
- Chandelure â Hex + Shadow Ball.
- Yveltal â Snarl + Dark Pulse.
This type of team can trio Mewtwo with other strong players and solid dodging.
2. Midârange player (no rare legendaries)
Use strong but more common options:
- Tyranitar â Bite + Crunch (just dodge Focus Blast).
- Gengar â Shadow Claw/Lick + Shadow Ball (glass cannon, dodge frequently).
- Weavile â Snarl + Foul Play.
- Honchkrow â Snarl + Dark Pulse.
- Houndoom / Incineroar â Snarl + Dark Pulse/Foul Play.
- Trevenant / Banette â Shadow Claw + Shadow Ball.
Fill your 6 slots with the best of these you own and power them up to at least around level 30â35 if possible.
3. Newer player (limited roster)
Even if you donât have ideal legendaries:
- Any Darkâtype with Bite/Snarl + a Dark charged move is acceptable.
- Any Ghostâtype with a Ghost fast + Shadow Ballâstyle move works fine.
- Join larger groups (8â10 people) so your weaker team still contributes enough.
Practical Battle Tips
1. Dodging strategy
- Learn Mewtwoâs charged move cue; when you see the flash, swipe once to dodge.
- Always dodge Focus Blast if youâre using Dark/Rock types; it can oneâshot or nearly oneâshot.
- With very glassy attackers (Gengar, Weavile), one or two wellâtimed dodges drastically increases their total damage.
2. Lobby discipline
- Avoid autoâselect; it rarely picks the best counters.
- Preâbuild a Mewtwo raid team so you can quickly reâenter if you faint out.
- If the first group wipes early and the timer is still high, reâenter immediately with a second team to keep pressure up.
3. Timing and remote play
- Try to raid in your strongest weather (Fog, sometimes Cloudy if it helps allies more than it helps Mewtwo).
- Coordinate with friends or local groups (Discord/Telegram/Facebook communities often organize Mewtwo hours).
Small Note for Scarlet/Violet 7âStar Mewtwo Raids
If you meant the 7âstar Mewtwo raid in PokĂ©mon Scarlet & Violet rather than PokĂ©mon GO:
- Players widely use support Mew or bulky Darkâtype builds with moves like Struggle Bug, Light Screen, and Swords Dance/Bulk Up to counter Mewtwoâs Psystrike and Calm Mind spam.
- The key idea is: lower its Special Attack (via Struggle Bug), boost your defenses/attack, then hit physically because Calm Mind mostly buffs its Special Defense.
Simple HTML Table of Key Counters
html
<table>
<thead>
<tr>
<th>Pokémon</th>
<th>Type</th>
<th>Fast Move</th>
<th>Charged Move</th>
<th>Notes</th>
</tr>
</thead>
<tbody>
<tr>
<td>Mega Gengar</td>
<td>Ghost/Poison</td>
<td>Lick</td>
<td>Shadow Ball</td>
<td>Best mega; huge Ghost boost for lobby.[web:5]</td>
</tr>
<tr>
<td>Darkrai</td>
<td>Dark</td>
<td>Snarl</td>
<td>Shadow Ball or Dark Pulse</td>
<td>Top nonâmega Dark/Ghost attacker.[web:3][web:5]</td>
</tr>
<tr>
<td>Giratina (Origin)</td>
<td>Ghost/Dragon</td>
<td>Shadow Claw</td>
<td>Shadow Ball</td>
<td>Bulky and consistent damage.[web:5]</td>
</tr>
<tr>
<td>Hydreigon</td>
<td>Dark/Dragon</td>
<td>Bite</td>
<td>Dark Pulse</td>
<td>Excellent Dark DPS with some bulk.[web:5]</td>
</tr>
<tr>
<td>Weavile</td>
<td>Dark/Ice</td>
<td>Snarl</td>
<td>Foul Play</td>
<td>Strong but frail; dodge Psychic/Ice.[web:3][web:5]</td>
</tr>
<tr>
<td>Tyranitar</td>
<td>Rock/Dark</td>
<td>Bite</td>
<td>Crunch</td>
<td>Great vs Psychic, but avoid Focus Blast.[web:5]</td>
</tr>
<tr>
<td>Chandelure</td>
<td>Ghost/Fire</td>
<td>Hex</td>
<td>Shadow Ball</td>
<td>Very high Ghost DPS option.[web:5]</td>
</tr>
<tr>
<td>Yveltal</td>
<td>Dark/Flying</td>
<td>Snarl</td>
<td>Dark Pulse</td>
<td>Bulky Dark attacker, pairs well with Megas.[web:3][web:5]</td>
</tr>
</tbody>
</table>
TL;DR
- Use strong Dark/Ghost teams (plus a Mega Gengar/Houndoom/Gyarados if possible).
- Aim for 5â7 players unless your group is very optimized.
- Watch Mewtwoâs moves (especially Focus Blast) and dodge big hits.
- If itâs the Scarlet/Violet 7âstar raid, lean on Struggle Bug/defenseâboosting strategies and physical damage.
Information gathered from public forums or data available on the internet and portrayed here.