what towers have hidden and lead detection in tds
Here’s the quick scoop for TDS : towers with hidden detection are the ones that can hit hidden enemies, and several of them also have lead detection for lead enemies. In the current tower list I found, examples that cover both include Sniper, Shotgunner, Pyromancer, Ranger, Mortar, Accelerator, and Golden Pyromancer.
Towers with hidden detection
Common hidden-detecting towers include:
- Sniper.
- Shotgunner.
- Militant.
- Soldier.
- Golden Scout.
- Ranger.
- Pyromancer.
- Mortar.
- Accelerator.
- Turret.
- Pursuit.
Towers with lead detection
A current list of towers with lead detection includes:
- Sniper at level 3+.
- Demoman.
- Shotgunner at level 2+.
- Pyromancer.
- Military Base.
- Rocketeer.
- Trapper.
- Commander at level 2+.
- Warden at level 3+.
- DJ Booth at level 3+.
- Ranger.
- Turret at level 2+.
- Mortar.
- Pursuit at level 1+.
- Accelerator.
- Golden Pyromancer.
- Golden Scout at level 2+.
Towers with both
The safest “both” picks from the current references are:
- Sniper.
- Shotgunner.
- Pyromancer.
- Ranger.
- Mortar.
- Pursuit.
- Accelerator.
- Golden Pyromancer.
- Golden Scout.
Notes
Some towers only gain one of these at certain upgrade levels, so the exact answer depends on whether you mean base tower or maxed tower. For example, Sniper needs level 3 for lead detection, while Pursuit gets lead detection at level 1+.
Tower| Hidden| Lead
---|---|---
Sniper| Yes| Level 3+ 110
Shotgunner| Yes| Level 2+ 110
Pyromancer| Yes| Yes 110
Ranger| Yes| Yes 110
Mortar| Yes| Yes 110
Pursuit| Yes| Level 1+ 110
Accelerator| Yes| Yes 110
Golden Pyromancer| Yes| Yes 1
Golden Scout| Yes| Level 2+ 1
TL;DR: if you want towers that handle both hidden and lead , start with Pyromancer, Ranger, Mortar, Accelerator, Pursuit, and Shotgunner.